Saturday, November 15, 2014

Hellhound Review – Fire/Water/Wind/Light/Dark

FireFire Hellhound ★★ Hellhound Fire => Sieq Sieq Awakened Fire

How to get: Unknown scrolls, Faimon, social summon, magic shop and secret dungeon

Awakened Bonus: New Skill [Begin Hunt]

Skill 1: Bite – Bite your enemy and recover 30% of the inflicted damage as HP.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +15%

Skill 2: Double Attack - Bite your enemy continuously to inflict great damage. (Reusable in 3 turn(s))
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Note: Awakened Only

Skill 3: Begin Hunt - Increases the Attack Power and Critical Rate of all allies for 3 turns. (Reusable in 5 turn(s))
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
ProsCons
High damageGlass cannon
Crit buff is good for offenseRequires healer to survive

Rune Recommendations[2/4/6]

Glass cannon – Fatal/Blade(Spd/Atk%/Atk%)

Crit focused – Blade x3(Spd/Crit D%/Atk%)

Arena – Fatal/Energy(Spd/Atk%/Atk%)

Max Stats
StatLv 20 ★★Lv 25★★★Lv 30★★★★Lv 35 ★★★★★Lv 40★★★★★★
HP9152490339046056255
Atk99327446605823
Def56161220299406
Spd110110110110110

Rating
Dungeon:4 Stars (4 / 5)
Arena Offense:3.5 Stars (3.5 / 5)
Arena Defense:1 Stars (1 / 5)

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